Defining what’s next—and building the systems, environments, and creative conditions that make it real.

Most organizations don’t struggle with ideas. They struggle with making those ideas clear enough to align around—and real enough to act on. That’s the work.

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Ford
global truck vision and holistic systems thinking
Citrix
culture shift and cross-product systems
Intuit
product design transformation and integration
Disney
storytelling, delight, and audience connection
Visa
innovation proof of concept and digital standards
Adobe
creative direction, expression, and product language
CORE FOCUS

Vision, systems, scale, culture, and play.

I work at the intersection of vision, systems, environments, and storytelling—building the conditions that help teams understand where they are going, move together, and make ideas real at scale.

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VISION

Defining what’s next and turning long-range possibility into direction organizations can use.

Explore vision work →
SELECTED WORK

Four stories that show how vision becomes real.

These are the stories I keep coming back to because they show how I tend to work: set direction, build the system, bring people together, make something tangible, and help the organization move.

Lead Story / Future Vision

A shared future for Ford’s most important business

Ford’s truck business generates over $80B annually. I was asked to define a 15-year future—well beyond the company’s traditional planning horizon—and make it usable across the organization.

I led the creation of a shared future platform through scenario-driven foresight, immersive environments, and full-scale prototypes—so teams across design, engineering, and leadership could align around what was next and build from it.

SCALE

Global truck portfolio

HORIZON

Expanded from 5 to 15 years

EXECUTION

Studios, prototypes, immersive experiences

See how the Moonshot worked →
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Citrix standards lead
Systems Leadership

Citrix Product Design Standards

Built shared product design standards that helped teams align around clearer principles, more consistent experiences, and a stronger foundation for scale.

See the systems work →
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Culture & Experience

The Server Room

An immersive proof point of culture that helped people understand what the organization really valued.

See the culture story →
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Scale

Scaling innovation across a global platform

Led design innovation, systems, and product development contributing to growth from $18B to $35B across global markets.

See how scale worked →
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DESIGNING CULTURE THROUGH EXPERIENCE

Culture becomes real when people can step into it.

The strongest culture work is not a slogan. It is a set of experiences, environments, and signals that help people understand what the organization values and how they are expected to work together.

That idea shows up in everything from the Design Thinking Studio to the Touch Lab, the Key Wall, and the systems created to fuel creative energy across the team.

Explore Creative Culture Work
PLAY, STORYTELLING & PRODUCT

Designing for imagination, storytelling, and delight.

Alongside systems and strategy work, I have designed consumer products, licensed characters, and experiences in the children’s category—bringing story, form, and interaction together in ways people can immediately feel.

The goal is not decoration. It is to create a coherent emotional experience—one where form, story, and interaction all support the same idea.

View Play & Product Work
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I’ve found that the most meaningful work happens somewhere between vision and reality. It starts with seeing what could be, then giving it form through experiences, systems, and environments people can actually engage with.